Saturday, November 21, 2009

Making Materials

The material editor can be opened from the toolbar or by going to Plugins> V-Ray for SketchUp> Material Editor. With the right mouse button (RMB), click on the "Scene Materials" materials can be imported, added new or purged unused materials. A material can based on four layer types - emissive, reflection, diffuse and refraction. A layer type can contain unlimited layers. All layers are in order like placed on the material from top to down. The default material contain one active diffuse layer. Additional layers can be placed per RMB click on a layer type and choosing Add New Layer. The preview window dosn't show the current selected material, it show the last rendered preview.

All example renderings are done in full adaptive mode and noisethreshold 0.02 (good preview quality).

* Screenshot of the V-Ray material editor:

Create a Panton Chair using Subdivide & Smooth in Sketch-Up
impossible isn't it?
not with the right tools!

Friday, November 20, 2009

Google SketchUp Techniques: Match Photo

This video tutorials will show you how to accurately match your view (useful in finding an angle to render to) with a photo.

Happy Exploring....

some feedback is very much appreciated.

Wednesday, November 18, 2009

Its Very Hard to Achieve Realism.....

i thought if i put a lot of component into one model , it will somewhat able to make the rendering to be much more realistic. But it still is not enough...

and also by putting tons of polygons in to sketchup will surely crippled the ability to manoeuvre the camera to further operate the software... and the best way is put it into layers!!... lots of layers
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